added implementation in GO lang

This commit is contained in:
2026-05-22 13:00:28 +02:00
parent 67ee6c268c
commit ddac1d02cd
21 changed files with 1447 additions and 0 deletions

3
.gitignore vendored
View File

@ -1,2 +1,5 @@
/.vs
/out
/kidskeyboard
/kidskeyboard.exe
/KidsKeyboard.exe

80
README.md Normal file
View File

@ -0,0 +1,80 @@
# KidsKeyboard
Jednoducha detska aplikacia v Go a Ebitengine. Po stlaceni klaves kresli efekty, zobrazuje obrazky a prehrava zvuky. Projekt je pripraveny tak, aby bezal aj bez externych assetov.
## Spustenie na Windows
```powershell
go run .
```
Build:
```powershell
go build -o KidsKeyboard.exe
```
## Spustenie na Linuxe / Raspberry Pi
```sh
go run .
```
Build:
```sh
go build -o kidskeyboard
```
Na Raspberry Pi mozu byt potrebne systemove kniznice pre desktop, OpenGL/EGL, ALSA a X11/Wayland. Na Debian/Raspberry Pi OS typicky zacnite balickami ako:
```sh
sudo apt install libasound2-dev libgl1-mesa-dev xorg-dev
```
## Fullscreen
Fullscreen zapnete prepinasom:
```sh
go run . --fullscreen
```
Alebo cez prostredie:
```sh
KIDSKEYBOARD_FULLSCREEN=1 go run .
```
Okno je predvolene 1280x720. Rozmery mozete zmenit:
```sh
go run . --width 1024 --height 768
```
## Ovladenie
- `CTRL+F1` az `CTRL+F12` prepina rezimy.
- Predvoleny rezim po starte je `CTRL+F1`.
- `CTRL+SHIFT+ESC` ukonci aplikaciu.
- Samotny `ESC` aplikaciu neukoncuje.
## Rezimy
- `CTRL+F1` Keyboard mode: kreslena klavesnica, svietiace klavesy a generovane tony.
- `CTRL+F2` Geometry mode: tvary pre klavesy, `DELETE` vymaze vsetko, `+`/`-` meni velkost posledneho tvaru, sipky ho posuvaju.
- `CTRL+F3` Animal mode: nahodne zvieratko a zvuk. Podporovane assety su napriklad `assets/animals/dog.png` a `assets/animals/dog.wav`.
- `CTRL+F4` Calculator mode: jednoducha kalkulacka s pip/error zvukmi.
- `CTRL+F5` Find key mode: hlada sa zobrazene pismeno alebo cislo.
- `CTRL+F6` az `CTRL+F12`: zatial neimplementovane obrazovky.
## Assety
Volitelne subory:
- `assets/animals/dog.png`, `assets/animals/dog.wav`
- `assets/animals/cat.png`, `assets/animals/cat.wav`
- `assets/animals/cow.png`, `assets/animals/cow.wav`
- `assets/sounds/jingle1.wav` az `assets/sounds/jingle4.wav`
Ak obrazok alebo zvuk chyba, aplikacia pouzije textovy alebo programovo generovany fallback.

1
assets/animals/.gitkeep Normal file
View File

@ -0,0 +1 @@

1
assets/fonts/.gitkeep Normal file
View File

@ -0,0 +1 @@

1
assets/sounds/.gitkeep Normal file
View File

@ -0,0 +1 @@

18
go.mod Normal file
View File

@ -0,0 +1,18 @@
module kidskeyboard
go 1.24.0
require (
github.com/hajimehoshi/ebiten/v2 v2.9.9
golang.org/x/image v0.31.0
)
require (
github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 // indirect
github.com/ebitengine/hideconsole v1.0.0 // indirect
github.com/ebitengine/oto/v3 v3.4.0 // indirect
github.com/ebitengine/purego v0.9.0 // indirect
github.com/jezek/xgb v1.1.1 // indirect
golang.org/x/sync v0.17.0 // indirect
golang.org/x/sys v0.36.0 // indirect
)

24
go.sum Normal file
View File

@ -0,0 +1,24 @@
github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 h1:+kz5iTT3L7uU+VhlMfTb8hHcxLO3TlaELlX8wa4XjA0=
github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1/go.mod h1:lKJoeixeJwnFmYsBny4vvCJGVFc3aYDalhuDsfZzWHI=
github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A=
github.com/ebitengine/oto/v3 v3.4.0 h1:br0PgASsEWaoWn38b2Goe7m1GKFYfNgnsjSd5Gg+/bQ=
github.com/ebitengine/oto/v3 v3.4.0/go.mod h1:IOleLVD0m+CMak3mRVwsYY8vTctQgOM0iiL6S7Ar7eI=
github.com/ebitengine/purego v0.9.0 h1:mh0zpKBIXDceC63hpvPuGLiJ8ZAa3DfrFTudmfi8A4k=
github.com/ebitengine/purego v0.9.0/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
github.com/hajimehoshi/bitmapfont/v4 v4.1.0 h1:eE3qa5Do4qhowZVIHjsrX5pYyyPN6sAFWMsO7QREm3U=
github.com/hajimehoshi/bitmapfont/v4 v4.1.0/go.mod h1:/PD+aLjAJ0F2UoQx6hkOfXqWN7BkroDUMr5W+IT1dpE=
github.com/hajimehoshi/ebiten/v2 v2.9.9 h1:JdDag6Ndj12iD4lxQGG8kbsrh7ssj4Sbzth6r929H/M=
github.com/hajimehoshi/ebiten/v2 v2.9.9/go.mod h1:DAt4tnkYYpCvu3x9i1X/nK/vOruNXIlYq/tBXxnhrXM=
github.com/jezek/xgb v1.1.1 h1:bE/r8ZZtSv7l9gk6nU0mYx51aXrvnyb44892TwSaqS4=
github.com/jezek/xgb v1.1.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
github.com/pierrec/lz4/v4 v4.1.22 h1:cKFw6uJDK+/gfw5BcDL0JL5aBsAFdsIT18eRtLj7VIU=
github.com/pierrec/lz4/v4 v4.1.22/go.mod h1:gZWDp/Ze/IJXGXf23ltt2EXimqmTUXEy0GFuRQyBid4=
golang.org/x/image v0.31.0 h1:mLChjE2MV6g1S7oqbXC0/UcKijjm5fnJLUYKIYrLESA=
golang.org/x/image v0.31.0/go.mod h1:R9ec5Lcp96v9FTF+ajwaH3uGxPH4fKfHHAVbUILxghA=
golang.org/x/sync v0.17.0 h1:l60nONMj9l5drqw6jlhIELNv9I0A4OFgRsG9k2oT9Ug=
golang.org/x/sync v0.17.0/go.mod h1:9KTHXmSnoGruLpwFjVSX0lNNA75CykiMECbovNTZqGI=
golang.org/x/sys v0.36.0 h1:KVRy2GtZBrk1cBYA7MKu5bEZFxQk4NIDV6RLVcC8o0k=
golang.org/x/sys v0.36.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
golang.org/x/text v0.29.0 h1:1neNs90w9YzJ9BocxfsQNHKuAT4pkghyXc4nhZ6sJvk=
golang.org/x/text v0.29.0/go.mod h1:7MhJOA9CD2qZyOKYazxdYMF85OwPdEr9jTtBpO7ydH4=

119
internal/app/app.go Normal file
View File

@ -0,0 +1,119 @@
package app
import (
"math/rand"
"time"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"kidskeyboard/internal/assets"
kbaudio "kidskeyboard/internal/audio"
"kidskeyboard/internal/modes"
)
type Game struct {
cfg Config
audio *kbaudio.Manager
assets *assets.Manager
rng *rand.Rand
modes []modes.Mode
current int
}
func New(cfg Config) *Game {
audio := kbaudio.NewManager()
assets := assets.NewManager()
rng := rand.New(rand.NewSource(time.Now().UnixNano()))
ctx := modes.Context{
Audio: audio,
Assets: assets,
RNG: rng,
}
game := &Game{
cfg: cfg,
audio: audio,
assets: assets,
rng: rng,
modes: []modes.Mode{
modes.NewKeyboardMode(ctx),
modes.NewGeometryMode(ctx),
modes.NewAnimalMode(ctx),
modes.NewCalculatorMode(ctx),
modes.NewFindKeyMode(ctx),
modes.NewNotImplementedMode("CTRL+F6"),
modes.NewNotImplementedMode("CTRL+F7"),
modes.NewNotImplementedMode("CTRL+F8"),
modes.NewNotImplementedMode("CTRL+F9"),
modes.NewNotImplementedMode("CTRL+F10"),
modes.NewNotImplementedMode("CTRL+F11"),
modes.NewNotImplementedMode("CTRL+F12"),
},
current: 0,
}
game.modes[game.current].OnEnter()
return game
}
func (g *Game) Update() error {
g.audio.Update()
if /*ctrlPressed() && */ shiftPressed() && inpututil.IsKeyJustPressed(ebiten.KeyEscape) {
return ebiten.Termination
}
if ctrlPressed() {
for i, key := range modeKeys() {
if inpututil.IsKeyJustPressed(key) {
g.switchMode(i)
return nil
}
}
}
g.modes[g.current].HandleInput()
g.modes[g.current].Update()
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
g.modes[g.current].Draw(screen)
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
if outsideWidth <= 0 || outsideHeight <= 0 {
return g.cfg.WindowWidth, g.cfg.WindowHeight
}
return outsideWidth, outsideHeight
}
func (g *Game) switchMode(next int) {
if next < 0 || next >= len(g.modes) || next == g.current {
return
}
g.modes[g.current].OnLeave()
g.current = next
g.modes[g.current].OnEnter()
}
func ctrlPressed() bool {
return ebiten.IsKeyPressed(ebiten.KeyControlLeft) ||
ebiten.IsKeyPressed(ebiten.KeyControlRight) ||
ebiten.IsKeyPressed(ebiten.KeyControl)
}
func shiftPressed() bool {
return ebiten.IsKeyPressed(ebiten.KeyShiftLeft) ||
ebiten.IsKeyPressed(ebiten.KeyShiftRight) ||
ebiten.IsKeyPressed(ebiten.KeyShift)
}
func modeKeys() []ebiten.Key {
return []ebiten.Key{
ebiten.KeyF1, ebiten.KeyF2, ebiten.KeyF3, ebiten.KeyF4,
ebiten.KeyF5, ebiten.KeyF6, ebiten.KeyF7, ebiten.KeyF8,
ebiten.KeyF9, ebiten.KeyF10, ebiten.KeyF11, ebiten.KeyF12,
}
}

43
internal/app/config.go Normal file
View File

@ -0,0 +1,43 @@
package app
import (
"flag"
"os"
)
type Config struct {
WindowWidth int
WindowHeight int
Fullscreen bool
}
func ParseConfig() Config {
cfg := Config{
WindowWidth: 1280,
WindowHeight: 720,
Fullscreen: envBool("KIDSKEYBOARD_FULLSCREEN"),
}
flag.IntVar(&cfg.WindowWidth, "width", cfg.WindowWidth, "window width")
flag.IntVar(&cfg.WindowHeight, "height", cfg.WindowHeight, "window height")
flag.BoolVar(&cfg.Fullscreen, "fullscreen", cfg.Fullscreen, "start in fullscreen mode")
flag.Bool("windowed", false, "force windowed mode")
flag.Parse()
if flag.Lookup("windowed") != nil {
if v := flag.Lookup("windowed").Value.String(); v == "true" {
cfg.Fullscreen = false
}
}
return cfg
}
func envBool(name string) bool {
switch os.Getenv(name) {
case "1", "true", "TRUE", "yes", "YES", "on", "ON":
return true
default:
return false
}
}

View File

@ -0,0 +1,49 @@
package assets
import (
"image"
_ "image/jpeg"
_ "image/png"
"os"
"path/filepath"
"github.com/hajimehoshi/ebiten/v2"
)
type Manager struct {
images map[string]*ebiten.Image
misses map[string]bool
}
func NewManager() *Manager {
return &Manager{
images: map[string]*ebiten.Image{},
misses: map[string]bool{},
}
}
func (m *Manager) Image(path string) (*ebiten.Image, bool) {
path = filepath.Clean(path)
if img, ok := m.images[path]; ok {
return img, true
}
if m.misses[path] {
return nil, false
}
f, err := os.Open(path)
if err != nil {
m.misses[path] = true
return nil, false
}
defer f.Close()
src, _, err := image.Decode(f)
if err != nil {
m.misses[path] = true
return nil, false
}
img := ebiten.NewImageFromImage(src)
m.images[path] = img
return img, true
}

130
internal/audio/manager.go Normal file
View File

@ -0,0 +1,130 @@
package audio
import (
"bytes"
"encoding/binary"
"io"
"math"
"os"
"time"
ebiaudio "github.com/hajimehoshi/ebiten/v2/audio"
"github.com/hajimehoshi/ebiten/v2/audio/wav"
)
const sampleRate = 44100
type Manager struct {
context *ebiaudio.Context
players []*ebiaudio.Player
current *ebiaudio.Player
}
func NewManager() *Manager {
return &Manager{context: ebiaudio.NewContext(sampleRate)}
}
func (m *Manager) Update() {
alive := m.players[:0]
for _, p := range m.players {
if p.IsPlaying() {
alive = append(alive, p)
continue
}
_ = p.Close()
}
m.players = alive
if m.current != nil && !m.current.IsPlaying() {
_ = m.current.Close()
m.current = nil
}
}
func (m *Manager) PlayTone(freq float64, d time.Duration, volume float64) {
m.playPCM(generateTone(freq, d, volume), false)
}
func (m *Manager) PlayToneInterrupt(freq float64, d time.Duration, volume float64) {
m.playPCM(generateTone(freq, d, volume), true)
}
func (m *Manager) PlayBeep() {
m.PlayTone(880, 80*time.Millisecond, 0.22)
}
func (m *Manager) PlayError() {
data := append(generateTone(160, 110*time.Millisecond, 0.28), generateTone(110, 150*time.Millisecond, 0.28)...)
m.playPCM(data, false)
}
func (m *Manager) PlayWAV(path string, interrupt bool) bool {
f, err := os.Open(path)
if err != nil {
return false
}
defer f.Close()
stream, err := wav.DecodeWithSampleRate(sampleRate, f)
if err != nil {
return false
}
data, err := io.ReadAll(stream)
if err != nil {
return false
}
m.playPCM(data, interrupt)
return true
}
func (m *Manager) StopCurrent() {
if m.current == nil {
return
}
m.current.Pause()
_ = m.current.Close()
m.current = nil
}
func (m *Manager) playPCM(data []byte, interrupt bool) {
if len(data) == 0 {
return
}
if interrupt {
m.StopCurrent()
}
player := m.context.NewPlayerFromBytes(data)
player.Play()
if interrupt {
m.current = player
return
}
m.players = append(m.players, player)
}
func generateTone(freq float64, d time.Duration, volume float64) []byte {
samples := int(float64(sampleRate) * d.Seconds())
buf := bytes.NewBuffer(make([]byte, 0, samples*4))
for i := 0; i < samples; i++ {
t := float64(i) / sampleRate
env := envelope(i, samples)
v := int16(math.Sin(2*math.Pi*freq*t) * volume * env * math.MaxInt16)
_ = binary.Write(buf, binary.LittleEndian, v)
_ = binary.Write(buf, binary.LittleEndian, v)
}
return buf.Bytes()
}
func envelope(i, samples int) float64 {
if samples <= 0 {
return 0
}
attack := sampleRate / 200
release := sampleRate / 100
if i < attack {
return float64(i) / float64(attack)
}
if samples-i < release {
return float64(samples-i) / float64(release)
}
return 1
}

85
internal/modes/animal.go Normal file
View File

@ -0,0 +1,85 @@
package modes
import (
"image/color"
"path/filepath"
"strings"
"time"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/ui"
)
type animal struct {
name string
image string
sound string
}
type AnimalMode struct {
ctx Context
animals []animal
current *animal
}
func NewAnimalMode(ctx Context) *AnimalMode {
return &AnimalMode{
ctx: ctx,
animals: []animal{
{"dog", "assets/animals/dog.png", "assets/animals/dog.wav"},
{"cat", "assets/animals/cat.png", "assets/animals/cat.wav"},
{"cow", "assets/animals/cow.png", "assets/animals/cow.wav"},
},
}
}
func (m *AnimalMode) Name() string { return "CTRL+F3 Animal" }
func (m *AnimalMode) OnEnter() {}
func (m *AnimalMode) OnLeave() { m.ctx.Audio.StopCurrent() }
func (m *AnimalMode) HandleInput() {
for _, key := range justPressedKeys() {
if !childKey(key) {
continue
}
a := m.animals[m.ctx.RNG.Intn(len(m.animals))]
m.current = &a
if !m.ctx.Audio.PlayWAV(filepath.Clean(a.sound), true) {
m.ctx.Audio.PlayToneInterrupt(330+float64(m.ctx.RNG.Intn(280)), 260*time.Millisecond, 0.26)
}
return
}
}
func (m *AnimalMode) Update() {}
func (m *AnimalMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
w, h := screen.Bounds().Dx(), screen.Bounds().Dy()
ui.Text(screen, "CTRL+F3", 20, 20, color.White, 2)
if m.current == nil {
ui.CenteredText(screen, "ANIMAL", w/2, h/2, color.White, 7)
return
}
if img, ok := m.ctx.Assets.Image(m.current.image); ok {
drawImageCentered(screen, img, w/2, h/2, float64(w)*0.65, float64(h)*0.72)
return
}
ui.CenteredText(screen, strings.ToUpper(m.current.name), w/2, h/2, color.White, 9)
}
func drawImageCentered(screen *ebiten.Image, img *ebiten.Image, cx, cy int, maxW, maxH float64) {
iw, ih := img.Bounds().Dx(), img.Bounds().Dy()
if iw <= 0 || ih <= 0 {
return
}
scale := min(maxW/float64(iw), maxH/float64(ih))
if scale <= 0 {
scale = 1
}
op := &ebiten.DrawImageOptions{}
op.GeoM.Scale(scale, scale)
op.GeoM.Translate(float64(cx)-float64(iw)*scale/2, float64(cy)-float64(ih)*scale/2)
screen.DrawImage(img, op)
}

View File

@ -0,0 +1,235 @@
package modes
import (
"fmt"
"image/color"
"math"
"strconv"
"strings"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/ui"
)
type CalculatorMode struct {
ctx Context
display string
acc float64
op string
newEntry bool
err bool
}
func NewCalculatorMode(ctx Context) *CalculatorMode {
return &CalculatorMode{ctx: ctx, display: "0", newEntry: true}
}
func (m *CalculatorMode) Name() string { return "CTRL+F4 Calculator" }
func (m *CalculatorMode) OnEnter() {}
func (m *CalculatorMode) OnLeave() {}
func (m *CalculatorMode) Update() {}
func (m *CalculatorMode) HandleInput() {
handled := false
valid := false
chars := ebiten.AppendInputChars(nil)
for _, r := range chars {
handled = true
if m.handleChar(r) {
valid = true
}
}
for _, key := range justPressedKeys() {
switch {
case key == ebiten.KeyDelete:
handled = true
m.clear()
valid = true
case key == ebiten.KeyBackspace:
handled = true
m.backspace()
valid = true
case key == ebiten.KeyEnter || key == ebiten.KeyNumpadEnter:
handled = true
m.equals()
valid = true
case isNumpadOperatorKey(key) && len(chars) == 0:
handled = true
m.operator(operatorForKey(key))
valid = true
default:
if childKey(key) && len(chars) == 0 {
handled = true
}
}
}
if valid {
m.ctx.Audio.PlayBeep()
} else if handled {
m.ctx.Audio.PlayError()
}
}
func (m *CalculatorMode) handleChar(r rune) bool {
switch {
case r >= '0' && r <= '9':
m.digit(string(r))
return true
case r == '+' || r == '-' || r == '*' || r == '/':
m.operator(string(r))
return true
case r == 'c' || r == 'C':
m.clear()
return true
default:
return false
}
}
func (m *CalculatorMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
w, h := screen.Bounds().Dx(), screen.Bounds().Dy()
ui.Text(screen, "CTRL+F4", 20, 20, color.White, 2)
panelW := float32(min(float64(w)*0.78, 620))
keySize := panelW / 4
startX := (float32(w) - panelW) / 2
startY := float32(h)/2 - keySize*1.9
displayH := keySize * 0.72
ui.Rect(screen, startX, startY-displayH-16, panelW, displayH, color.NRGBA{R: 20, G: 20, B: 20, A: 255})
ui.RectOutline(screen, startX, startY-displayH-16, panelW, displayH, 2, color.White)
scale := 4.0
if len(m.display) > 12 {
scale = 3
}
ui.CenteredText(screen, m.display, int(startX+panelW/2), int(startY-displayH/2-16), color.White, scale)
keys := [][]string{
{"7", "8", "9", "/"},
{"4", "5", "6", "*"},
{"1", "2", "3", "-"},
{"C", "0", "=", "+"},
}
for r, row := range keys {
for c, label := range row {
x := startX + float32(c)*keySize
y := startY + float32(r)*keySize
ui.Rect(screen, x+4, y+4, keySize-8, keySize-8, color.NRGBA{R: 28, G: 28, B: 28, A: 255})
ui.RectOutline(screen, x+4, y+4, keySize-8, keySize-8, 2, color.White)
ui.CenteredText(screen, label, int(x+keySize/2), int(y+keySize/2), color.White, 4)
}
}
}
func (m *CalculatorMode) digit(d string) {
if m.err || m.newEntry || m.display == "0" {
m.display = d
m.newEntry = false
m.err = false
return
}
if len(m.display) < 16 {
m.display += d
}
}
func (m *CalculatorMode) operator(op string) {
if m.err {
return
}
if m.op != "" && !m.newEntry {
m.equals()
}
m.acc = m.value()
m.op = op
m.newEntry = true
}
func (m *CalculatorMode) equals() {
if m.err || m.op == "" {
m.newEntry = true
return
}
right := m.value()
var result float64
switch m.op {
case "+":
result = m.acc + right
case "-":
result = m.acc - right
case "*":
result = m.acc * right
case "/":
if right == 0 {
m.display = "DIV 0"
m.err = true
m.op = ""
m.newEntry = true
return
}
result = m.acc / right
}
m.display = formatNumber(result)
m.acc = result
m.op = ""
m.newEntry = true
}
func (m *CalculatorMode) backspace() {
if m.err || m.newEntry || len(m.display) <= 1 {
m.display = "0"
m.err = false
m.newEntry = true
return
}
m.display = m.display[:len(m.display)-1]
}
func (m *CalculatorMode) clear() {
m.display = "0"
m.acc = 0
m.op = ""
m.err = false
m.newEntry = true
}
func (m *CalculatorMode) value() float64 {
v, _ := strconv.ParseFloat(m.display, 64)
return v
}
func formatNumber(v float64) string {
if math.Abs(v-math.Round(v)) < 0.0000001 {
return fmt.Sprintf("%.0f", v)
}
return strings.TrimRight(strings.TrimRight(fmt.Sprintf("%.6f", v), "0"), ".")
}
func isNumpadOperatorKey(key ebiten.Key) bool {
switch key {
case ebiten.KeyNumpadAdd, ebiten.KeyNumpadSubtract, ebiten.KeyNumpadMultiply, ebiten.KeyNumpadDivide:
return true
default:
return false
}
}
func operatorForKey(key ebiten.Key) string {
switch key {
case ebiten.KeyNumpadAdd:
return "+"
case ebiten.KeyNumpadSubtract:
return "-"
case ebiten.KeyNumpadMultiply:
return "*"
case ebiten.KeyNumpadDivide:
return "/"
default:
return ""
}
}

100
internal/modes/findkey.go Normal file
View File

@ -0,0 +1,100 @@
package modes
import (
"image/color"
"path/filepath"
"time"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/ui"
)
type FindKeyMode struct {
ctx Context
target rune
successTicks int
errorTicks int
lastJingle int
}
const findChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
func NewFindKeyMode(ctx Context) *FindKeyMode {
m := &FindKeyMode{ctx: ctx, lastJingle: -1}
m.pickNext()
return m
}
func (m *FindKeyMode) Name() string { return "CTRL+F5 Find Key" }
func (m *FindKeyMode) OnEnter() {}
func (m *FindKeyMode) OnLeave() {}
func (m *FindKeyMode) HandleInput() {
if m.successTicks > 0 {
return
}
for _, key := range justPressedKeys() {
if !childKey(key) {
continue
}
r, ok := keyRune(key)
if ok && r == m.target {
m.successTicks = 180
m.errorTicks = 0
m.playJingle()
return
}
m.errorTicks = 18
m.ctx.Audio.PlayError()
return
}
}
func (m *FindKeyMode) Update() {
if m.errorTicks > 0 {
m.errorTicks--
}
if m.successTicks > 0 {
m.successTicks--
if m.successTicks == 0 {
m.pickNext()
}
}
}
func (m *FindKeyMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
w, h := screen.Bounds().Dx(), screen.Bounds().Dy()
ui.Text(screen, "CTRL+F5", 20, 20, color.White, 2)
var clr color.Color = color.White
if m.errorTicks > 0 {
clr = color.NRGBA{R: 255, A: 255}
}
if m.successTicks > 0 {
clr = color.NRGBA{G: 255, A: 255}
}
ui.CenteredText(screen, string(m.target), w/2, h/2, clr, 18)
}
func (m *FindKeyMode) pickNext() {
m.target = rune(findChars[m.ctx.RNG.Intn(len(findChars))])
}
func (m *FindKeyMode) playJingle() {
const count = 4
next := m.ctx.RNG.Intn(count)
if count > 1 {
for next == m.lastJingle {
next = m.ctx.RNG.Intn(count)
}
}
m.lastJingle = next
path := filepath.Join("assets", "sounds", "jingle"+string(rune('1'+next))+".wav")
if m.ctx.Audio.PlayWAV(path, true) {
return
}
freq := 520 + float64(next)*120
m.ctx.Audio.PlayToneInterrupt(freq, 180*time.Millisecond, 0.28)
}

180
internal/modes/geometry.go Normal file
View File

@ -0,0 +1,180 @@
package modes
import (
"image/color"
"math"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"kidskeyboard/internal/ui"
)
type shapeKind int
const (
shapeCircle shapeKind = iota
shapeRect
shapeTriangle
shapeLine
shapeStar
)
type shape struct {
kind shapeKind
x float32
y float32
w float32
h float32
size float32
color color.NRGBA
}
type GeometryMode struct {
ctx Context
shapes map[ebiten.Key]*shape
order []ebiten.Key
}
func NewGeometryMode(ctx Context) *GeometryMode {
return &GeometryMode{ctx: ctx, shapes: map[ebiten.Key]*shape{}}
}
func (m *GeometryMode) Name() string { return "CTRL+F2 Geometry" }
func (m *GeometryMode) OnEnter() {}
func (m *GeometryMode) OnLeave() {}
func (m *GeometryMode) HandleInput() {
if inpututil.IsKeyJustPressed(ebiten.KeyDelete) {
m.shapes = map[ebiten.Key]*shape{}
m.order = nil
return
}
if inpututil.IsKeyJustPressed(ebiten.KeyArrowLeft) {
m.moveLast(-20, 0)
}
if inpututil.IsKeyJustPressed(ebiten.KeyArrowRight) {
m.moveLast(20, 0)
}
if inpututil.IsKeyJustPressed(ebiten.KeyArrowUp) {
m.moveLast(0, -20)
}
if inpututil.IsKeyJustPressed(ebiten.KeyArrowDown) {
m.moveLast(0, 20)
}
if inpututil.IsKeyJustPressed(ebiten.KeyEqual) || inpututil.IsKeyJustPressed(ebiten.KeyNumpadAdd) {
m.scaleLast(1.12)
}
if inpututil.IsKeyJustPressed(ebiten.KeyMinus) || inpututil.IsKeyJustPressed(ebiten.KeyNumpadSubtract) {
m.scaleLast(0.88)
}
for _, key := range justPressedKeys() {
if !childKey(key) || geometryControlKey(key) {
continue
}
if _, ok := m.shapes[key]; ok {
delete(m.shapes, key)
m.removeOrder(key)
continue
}
m.shapes[key] = m.randomShape()
m.order = append(m.order, key)
}
}
func (m *GeometryMode) Update() {}
func (m *GeometryMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
for _, key := range m.order {
if s := m.shapes[key]; s != nil {
drawShape(screen, s)
}
}
ui.Text(screen, "CTRL+F2", 20, 20, color.White, 2)
}
func (m *GeometryMode) randomShape() *shape {
w, h := 1280, 720
x := float32(80 + m.ctx.RNG.Intn(max(1, w-160)))
y := float32(80 + m.ctx.RNG.Intn(max(1, h-160)))
size := float32(35 + m.ctx.RNG.Intn(100))
return &shape{
kind: shapeKind(m.ctx.RNG.Intn(5)),
x: x,
y: y,
w: size + float32(m.ctx.RNG.Intn(90)),
h: size + float32(m.ctx.RNG.Intn(90)),
size: size,
color: color.NRGBA{
R: uint8(80 + m.ctx.RNG.Intn(176)),
G: uint8(80 + m.ctx.RNG.Intn(176)),
B: uint8(80 + m.ctx.RNG.Intn(176)),
A: 255,
},
}
}
func drawShape(screen *ebiten.Image, s *shape) {
switch s.kind {
case shapeCircle:
ui.Circle(screen, s.x, s.y, s.size, s.color)
case shapeRect:
ui.Rect(screen, s.x-s.w/2, s.y-s.h/2, s.w, s.h, s.color)
case shapeTriangle:
ui.Triangle(screen, s.x, s.y-s.h/2, s.x-s.w/2, s.y+s.h/2, s.x+s.w/2, s.y+s.h/2, s.color)
case shapeLine:
ui.Line(screen, s.x-s.w/2, s.y-s.h/2, s.x+s.w/2, s.y+s.h/2, float32(math.Max(4, float64(s.size/8))), s.color)
case shapeStar:
ui.Star(screen, s.x, s.y, s.size, s.size*0.45, 5, s.color)
}
}
func (m *GeometryMode) moveLast(dx, dy float32) {
last := m.last()
if last == nil {
return
}
last.x += dx
last.y += dy
}
func (m *GeometryMode) scaleLast(factor float32) {
last := m.last()
if last == nil {
return
}
last.w *= factor
last.h *= factor
last.size *= factor
}
func (m *GeometryMode) last() *shape {
for i := len(m.order) - 1; i >= 0; i-- {
if s := m.shapes[m.order[i]]; s != nil {
return s
}
}
return nil
}
func (m *GeometryMode) removeOrder(key ebiten.Key) {
next := m.order[:0]
for _, k := range m.order {
if k != key {
next = append(next, k)
}
}
m.order = next
}
func geometryControlKey(key ebiten.Key) bool {
switch key {
case ebiten.KeyDelete, ebiten.KeyArrowLeft, ebiten.KeyArrowRight, ebiten.KeyArrowUp, ebiten.KeyArrowDown,
ebiten.KeyEqual, ebiten.KeyMinus, ebiten.KeyNumpadAdd, ebiten.KeyNumpadSubtract:
return true
default:
return false
}
}

83
internal/modes/input.go Normal file
View File

@ -0,0 +1,83 @@
package modes
import (
"strconv"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
)
func justPressedKeys() []ebiten.Key {
var keys []ebiten.Key
keys = inpututil.AppendJustPressedKeys(keys)
return keys
}
func childKey(key ebiten.Key) bool {
switch key {
case ebiten.KeyControl, ebiten.KeyControlLeft, ebiten.KeyControlRight,
ebiten.KeyShift, ebiten.KeyShiftLeft, ebiten.KeyShiftRight,
ebiten.KeyAlt, ebiten.KeyAltLeft, ebiten.KeyAltRight,
ebiten.KeyMeta, ebiten.KeyEscape,
ebiten.KeyF1, ebiten.KeyF2, ebiten.KeyF3, ebiten.KeyF4,
ebiten.KeyF5, ebiten.KeyF6, ebiten.KeyF7, ebiten.KeyF8,
ebiten.KeyF9, ebiten.KeyF10, ebiten.KeyF11, ebiten.KeyF12:
return false
default:
return true
}
}
func keyLabel(key ebiten.Key) string {
if r, ok := keyRune(key); ok {
return string(r)
}
switch key {
case ebiten.KeySpace:
return "SPACE"
case ebiten.KeyEnter, ebiten.KeyNumpadEnter:
return "ENTER"
case ebiten.KeyBackspace:
return "BKSP"
case ebiten.KeyDelete:
return "DEL"
case ebiten.KeyTab:
return "TAB"
case ebiten.KeyArrowLeft:
return "LEFT"
case ebiten.KeyArrowRight:
return "RIGHT"
case ebiten.KeyArrowUp:
return "UP"
case ebiten.KeyArrowDown:
return "DOWN"
default:
return key.String()
}
}
func keyRune(key ebiten.Key) (rune, bool) {
if key >= ebiten.KeyA && key <= ebiten.KeyZ {
return rune('A' + int(key-ebiten.KeyA)), true
}
if key >= ebiten.KeyDigit0 && key <= ebiten.KeyDigit9 {
return rune('0' + int(key-ebiten.KeyDigit0)), true
}
if key >= ebiten.KeyNumpad0 && key <= ebiten.KeyNumpad9 {
return rune('0' + int(key-ebiten.KeyNumpad0)), true
}
return 0, false
}
func digitValue(key ebiten.Key) (string, bool) {
r, ok := keyRune(key)
if !ok || r < '0' || r > '9' {
return "", false
}
return string(r), true
}
func parseDigit(s string) int {
v, _ := strconv.Atoi(s)
return v
}

View File

@ -0,0 +1,96 @@
package modes
import (
"image/color"
"time"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/ui"
)
type KeyboardMode struct {
ctx Context
highlight map[ebiten.Key]float64
layout [][]ebiten.Key
}
func NewKeyboardMode(ctx Context) *KeyboardMode {
return &KeyboardMode{
ctx: ctx,
highlight: map[ebiten.Key]float64{},
layout: [][]ebiten.Key{
{ebiten.KeyDigit1, ebiten.KeyDigit2, ebiten.KeyDigit3, ebiten.KeyDigit4, ebiten.KeyDigit5, ebiten.KeyDigit6, ebiten.KeyDigit7, ebiten.KeyDigit8, ebiten.KeyDigit9, ebiten.KeyDigit0},
{ebiten.KeyQ, ebiten.KeyW, ebiten.KeyE, ebiten.KeyR, ebiten.KeyT, ebiten.KeyY, ebiten.KeyU, ebiten.KeyI, ebiten.KeyO, ebiten.KeyP},
{ebiten.KeyA, ebiten.KeyS, ebiten.KeyD, ebiten.KeyF, ebiten.KeyG, ebiten.KeyH, ebiten.KeyJ, ebiten.KeyK, ebiten.KeyL},
{ebiten.KeyZ, ebiten.KeyX, ebiten.KeyC, ebiten.KeyV, ebiten.KeyB, ebiten.KeyN, ebiten.KeyM},
{ebiten.KeySpace, ebiten.KeyEnter, ebiten.KeyBackspace},
},
}
}
func (m *KeyboardMode) Name() string { return "CTRL+F1 Keyboard" }
func (m *KeyboardMode) OnEnter() {}
func (m *KeyboardMode) OnLeave() {}
func (m *KeyboardMode) HandleInput() {
for _, key := range justPressedKeys() {
if !childKey(key) {
continue
}
m.highlight[key] = 1
freq := 220 + float64(int(key)%48)*18
m.ctx.Audio.PlayTone(freq, 120*time.Millisecond, 0.22)
}
}
func (m *KeyboardMode) Update() {
for key, v := range m.highlight {
v -= 0.035
if v <= 0 {
delete(m.highlight, key)
continue
}
m.highlight[key] = v
}
}
func (m *KeyboardMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
w, h := screen.Bounds().Dx(), screen.Bounds().Dy()
keyW := float32(w) / 13
keyH := float32(h) / 10
gap := float32(8)
startY := float32(h)/2 - keyH*2.7
for rowIndex, row := range m.layout {
rowWidth := float32(len(row))*(keyW+gap) - gap
if rowIndex == 4 {
rowWidth = keyW*7 + gap*2
}
x := (float32(w) - rowWidth) / 2
y := startY + float32(rowIndex)*(keyH+gap)
for _, key := range row {
drawW := keyW
if key == ebiten.KeySpace {
drawW = keyW * 3
}
if key == ebiten.KeyEnter || key == ebiten.KeyBackspace {
drawW = keyW * 2
}
m.drawKey(screen, key, x, y, drawW, keyH)
x += drawW + gap
}
}
ui.CenteredText(screen, "CTRL+F1", w/2, 48, color.White, 2)
}
func (m *KeyboardMode) drawKey(screen *ebiten.Image, key ebiten.Key, x, y, w, h float32) {
base := color.NRGBA{R: 18, G: 18, B: 18, A: 255}
if v := m.highlight[key]; v > 0 {
base = color.NRGBA{R: uint8(60 + 180*v), G: uint8(80 + 160*v), B: 255, A: 255}
}
ui.Rect(screen, x, y, w, h, base)
ui.RectOutline(screen, x, y, w, h, 2, color.White)
ui.CenteredText(screen, keyLabel(key), int(x+w/2), int(y+h/2), color.White, 2)
}

25
internal/modes/mode.go Normal file
View File

@ -0,0 +1,25 @@
package modes
import (
"math/rand"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/assets"
kbaudio "kidskeyboard/internal/audio"
)
type Context struct {
Audio *kbaudio.Manager
Assets *assets.Manager
RNG *rand.Rand
}
type Mode interface {
Name() string
OnEnter()
OnLeave()
HandleInput()
Update()
Draw(screen *ebiten.Image)
}

View File

@ -0,0 +1,34 @@
package modes
import (
"image/color"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/ui"
)
type NotImplementedMode struct {
label string
}
func NewNotImplementedMode(label string) *NotImplementedMode {
return &NotImplementedMode{label: label}
}
func (m *NotImplementedMode) Name() string { return m.label }
func (m *NotImplementedMode) OnEnter() {}
func (m *NotImplementedMode) OnLeave() {}
func (m *NotImplementedMode) HandleInput() {}
func (m *NotImplementedMode) Update() {}
func (m *NotImplementedMode) Draw(screen *ebiten.Image) {
screen.Fill(color.Black)
w, h := screen.Bounds().Dx(), screen.Bounds().Dy()
boxW := float32(w) * 0.62
boxH := float32(h) * 0.28
x := (float32(w) - boxW) / 2
y := (float32(h) - boxH) / 2
ui.RectOutline(screen, x, y, boxW, boxH, 5, color.NRGBA{R: 255, G: 220, A: 255})
ui.CenteredText(screen, "Este nebolo implementovane", w/2, h/2-24, color.NRGBA{R: 255, A: 255}, 3)
ui.CenteredText(screen, m.label, w/2, h/2+42, color.White, 3)
}

117
internal/ui/draw.go Normal file
View File

@ -0,0 +1,117 @@
package ui
import (
"image/color"
"math"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/text"
"github.com/hajimehoshi/ebiten/v2/vector"
"golang.org/x/image/font/basicfont"
)
var whitePixel = func() *ebiten.Image {
img := ebiten.NewImage(1, 1)
img.Fill(color.White)
return img
}()
func Rect(screen *ebiten.Image, x, y, w, h float32, clr color.Color) {
vector.FillRect(screen, x, y, w, h, clr, true)
}
func RectOutline(screen *ebiten.Image, x, y, w, h, stroke float32, clr color.Color) {
vector.StrokeRect(screen, x, y, w, h, stroke, clr, true)
}
func Line(screen *ebiten.Image, x1, y1, x2, y2, width float32, clr color.Color) {
vector.StrokeLine(screen, x1, y1, x2, y2, width, clr, true)
}
func Circle(screen *ebiten.Image, x, y, r float32, clr color.Color) {
vector.FillCircle(screen, x, y, r, clr, true)
}
func Triangle(screen *ebiten.Image, x1, y1, x2, y2, x3, y3 float32, clr color.Color) {
Polygon(screen, []Point{{x1, y1}, {x2, y2}, {x3, y3}}, clr)
}
func Star(screen *ebiten.Image, x, y, outer, inner float32, points int, clr color.Color) {
if points < 3 {
points = 5
}
poly := make([]Point, 0, points*2)
for i := 0; i < points*2; i++ {
r := outer
if i%2 == 1 {
r = inner
}
a := -math.Pi/2 + float64(i)*math.Pi/float64(points)
poly = append(poly, Point{
X: x + float32(math.Cos(a))*r,
Y: y + float32(math.Sin(a))*r,
})
}
for i := 0; i < len(poly); i++ {
next := (i + 1) % len(poly)
Triangle(screen, x, y, poly[i].X, poly[i].Y, poly[next].X, poly[next].Y, clr)
}
}
type Point struct {
X float32
Y float32
}
func Polygon(screen *ebiten.Image, points []Point, clr color.Color) {
if len(points) < 3 {
return
}
r, g, b, a := clr.RGBA()
vertices := make([]ebiten.Vertex, len(points))
for i, p := range points {
vertices[i] = ebiten.Vertex{
DstX: p.X,
DstY: p.Y,
SrcX: 0,
SrcY: 0,
ColorR: float32(r) / 0xffff,
ColorG: float32(g) / 0xffff,
ColorB: float32(b) / 0xffff,
ColorA: float32(a) / 0xffff,
}
}
indices := make([]uint16, 0, (len(points)-2)*3)
for i := 1; i < len(points)-1; i++ {
indices = append(indices, 0, uint16(i), uint16(i+1))
}
screen.DrawTriangles(vertices, indices, whitePixel, nil)
}
func Text(screen *ebiten.Image, s string, x, y int, clr color.Color, scale float64) {
drawText(screen, s, x, y, clr, scale, false)
}
func CenteredText(screen *ebiten.Image, s string, cx, cy int, clr color.Color, scale float64) {
drawText(screen, s, cx, cy, clr, scale, true)
}
func drawText(screen *ebiten.Image, s string, x, y int, clr color.Color, scale float64, centered bool) {
if scale <= 0 {
scale = 1
}
w := max(1, len(s)*7+4)
h := 17
img := ebiten.NewImage(w, h)
text.Draw(img, s, basicfont.Face7x13, 2, 13, clr)
op := &ebiten.DrawImageOptions{}
op.GeoM.Scale(scale, scale)
tx, ty := float64(x), float64(y)
if centered {
tx -= float64(w) * scale / 2
ty -= float64(h) * scale / 2
}
op.GeoM.Translate(tx, ty)
screen.DrawImage(img, op)
}

23
main.go Normal file
View File

@ -0,0 +1,23 @@
package main
import (
"log"
"github.com/hajimehoshi/ebiten/v2"
"kidskeyboard/internal/app"
)
func main() {
cfg := app.ParseConfig()
game := app.New(cfg)
ebiten.SetWindowTitle("KidsKeyboard")
ebiten.SetWindowSize(cfg.WindowWidth, cfg.WindowHeight)
ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
ebiten.SetFullscreen(cfg.Fullscreen)
if err := ebiten.RunGame(game); err != nil && err != ebiten.Termination {
log.Fatal(err)
}
}