added Windows UI 3 blank application
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<?xml version="1.0" encoding="utf-8"?>
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<Application
|
||||
x:Class="HarmonyWinUI.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="using:HarmonyWinUI">
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
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<!-- Other merged dictionaries here -->
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</ResourceDictionary.MergedDictionaries>
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<!-- Other app resources here -->
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</ResourceDictionary>
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</Application.Resources>
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</Application>
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Controls.Primitives;
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using Microsoft.UI.Xaml.Data;
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using Microsoft.UI.Xaml.Input;
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Navigation;
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using Microsoft.UI.Xaml.Shapes;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Windows.ApplicationModel;
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using Windows.ApplicationModel.Activation;
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using Windows.Foundation;
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using Windows.Foundation.Collections;
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// To learn more about WinUI, the WinUI project structure,
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// and more about our project templates, see: http://aka.ms/winui-project-info.
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namespace HarmonyWinUI
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{
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/// <summary>
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/// Provides application-specific behavior to supplement the default Application class.
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/// </summary>
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public partial class App : Application
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{
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private Window? _window;
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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public App()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Invoked when the application is launched.
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/// </summary>
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/// <param name="args">Details about the launch request and process.</param>
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protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
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{
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_window = new MainWindow();
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_window.Activate();
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}
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}
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}
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|
After Width: | Height: | Size: 432 B |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 637 B |
|
After Width: | Height: | Size: 283 B |
|
After Width: | Height: | Size: 456 B |
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After Width: | Height: | Size: 2.0 KiB |
@@ -0,0 +1,48 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>HarmonyWinUI</RootNamespace>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<Platforms>x64;ARM64</Platforms>
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<RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<WinUISDKReferences>false</WinUISDKReferences>
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<!-- Unpackaged aplikácia -->
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<WindowsPackageType>None</WindowsPackageType>
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<!-- Pribaliť .NET aj Windows App SDK runtime -->
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<SelfContained>true</SelfContained>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<Nullable>enable</Nullable>
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<!-- Release optimalizácie -->
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<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">false</PublishReadyToRun>
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<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">true</PublishReadyToRun>
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<PublishTrimmed>false</PublishTrimmed>
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</PropertyGroup>
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<ItemGroup>
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference
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Include="Microsoft.Windows.SDK.BuildTools"
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Version="10.0.28000.2526" />
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<PackageReference
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Include="Microsoft.WindowsAppSDK"
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Version="2.3.1" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DebuggerFlavor>ProjectDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup>
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<ActiveDebugProfile>HarmonyWinUI (Unpackaged)</ActiveDebugProfile>
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</PropertyGroup>
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<ItemGroup>
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<None Update="App.xaml">
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<SubType>Designer</SubType>
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</None>
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<None Update="MainWindow.xaml">
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<SubType>Designer</SubType>
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</None>
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<None Update="Package.appxmanifest">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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</Project>
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<Solution>
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<Configurations>
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<Platform Name="ARM64" />
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<Platform Name="x64" />
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<Platform Name="x86" />
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</Configurations>
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<Project Path="HarmonyWinUI.csproj">
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<Platform Solution="*|ARM64" Project="ARM64" />
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<Platform Solution="*|x64" Project="x64" />
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<Platform Solution="*|x86" Project="x86" />
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<Deploy />
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</Project>
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</Solution>
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<?xml version="1.0" encoding="utf-8"?>
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<Window
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x:Class="HarmonyWinUI.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="using:HarmonyWinUI"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d"
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Title="HarmonyWinUI">
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<Window.SystemBackdrop>
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<MicaBackdrop />
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</Window.SystemBackdrop>
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<Grid>
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<NavigationView>
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<NavigationView.MenuItems>
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<NavigationViewItem
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Content="Domov"
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Icon="Home"/>
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<NavigationViewItem
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Content="Hudba"
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Icon="Audio"/>
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<NavigationViewItem
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Content="Nastavenia"
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Icon="Setting"/>
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</NavigationView.MenuItems>
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</NavigationView>
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</Grid>
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</Window>
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@@ -0,0 +1,31 @@
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Controls.Primitives;
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using Microsoft.UI.Xaml.Data;
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using Microsoft.UI.Xaml.Input;
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Navigation;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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||||
using Windows.Foundation;
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||||
using Windows.Foundation.Collections;
|
||||
|
||||
// To learn more about WinUI, the WinUI project structure,
|
||||
// and more about our project templates, see: http://aka.ms/winui-project-info.
|
||||
|
||||
namespace HarmonyWinUI
|
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{
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/// <summary>
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/// An empty window that can be used on its own or navigated to within a Frame.
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/// </summary>
|
||||
public sealed partial class MainWindow : Window
|
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{
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public MainWindow()
|
||||
{
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InitializeComponent();
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||||
}
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||||
}
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}
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@@ -0,0 +1,53 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
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<Package
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xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
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xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
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xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
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xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
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xmlns:systemai="http://schemas.microsoft.com/appx/manifest/systemai/windows10"
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IgnorableNamespaces="uap rescap systemai">
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|
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<Identity
|
||||
Name="0bddaee1-8d88-4709-aa01-10446d644005"
|
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Publisher="CN=igor"
|
||||
Version="1.0.0.0" />
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<mp:PhoneIdentity PhoneProductId="0bddaee1-8d88-4709-aa01-10446d644005" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
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|
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<Properties>
|
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<DisplayName>HarmonyWinUI</DisplayName>
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<PublisherDisplayName>igor</PublisherDisplayName>
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<Logo>Assets\StoreLogo.png</Logo>
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</Properties>
|
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|
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<Dependencies>
|
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<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
|
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<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
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||||
EntryPoint="$targetentrypoint$">
|
||||
<uap:VisualElements
|
||||
DisplayName="HarmonyWinUI"
|
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Description="HarmonyWinUI"
|
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BackgroundColor="transparent"
|
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Square150x150Logo="Assets\Square150x150Logo.png"
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Square44x44Logo="Assets\Square44x44Logo.png">
|
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<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
|
||||
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<rescap:Capability Name="runFullTrust" />
|
||||
<systemai:Capability Name="systemAIModels"/>
|
||||
</Capabilities>
|
||||
</Package>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
https://go.microsoft.com/fwlink/?LinkID=208121.
|
||||
-->
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PublishProtocol>FileSystem</PublishProtocol>
|
||||
<Platform>ARM64</Platform>
|
||||
<RuntimeIdentifier>win-arm64</RuntimeIdentifier>
|
||||
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
|
||||
<SelfContained>true</SelfContained>
|
||||
<PublishSingleFile>False</PublishSingleFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
https://go.microsoft.com/fwlink/?LinkID=208121.
|
||||
-->
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PublishProtocol>FileSystem</PublishProtocol>
|
||||
<Platform>x64</Platform>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
|
||||
<SelfContained>true</SelfContained>
|
||||
<PublishSingleFile>False</PublishSingleFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
https://go.microsoft.com/fwlink/?LinkID=208121.
|
||||
-->
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PublishProtocol>FileSystem</PublishProtocol>
|
||||
<Platform>x86</Platform>
|
||||
<RuntimeIdentifier>win-x86</RuntimeIdentifier>
|
||||
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
|
||||
<SelfContained>true</SelfContained>
|
||||
<PublishSingleFile>False</PublishSingleFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"profiles": {
|
||||
"HarmonyWinUI (Package)": {
|
||||
"commandName": "MsixPackage"
|
||||
},
|
||||
"HarmonyWinUI (Unpackaged)": {
|
||||
"commandName": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="HarmonyWinUI.app"/>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- The ID below informs the system that this application is compatible with OS features first introduced in Windows 10.
|
||||
It is necessary to support features in unpackaged applications, for example the custom titlebar implementation.
|
||||
For more info see https://docs.microsoft.com/windows/apps/windows-app-sdk/use-windows-app-sdk-run-time#declare-os-compatibility-in-your-application-manifest -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
</assembly>
|
||||